![]() ![]() ![]() Real time lighting is done in engine (Darkplaces) for whatever you throw at it, regardless of the presence of. dlit files could indeed be useful, but something tells me what you really want is a lighting system akin to Darkplaces' for Hexen 2, if that includes. ![]() rtlights, nor does testing my map over and over has killed my GPU (Starcraft 2, from what I've heard, if left unchecked in the main menu with a poorly cooled GPU can though ). Having edited some rtlights in Darkplaces for a map I made, all I can say is that what you get (mostly) are coronas and some speed gains if you do disable some of the lights in the map and so and such.ĭisplacement mapping does not need. ![]()
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